Creating and switching groups
Each group is a saved roster with its own settings. Create them, switch between them, and configure their defaults.
A group is a saved roster of players plus the settings that go with it. Your Tuesday night drop-in, your competitive ladder, your kids' clinic — each can be its own group, with separate players, ratings, schedule, and defaults. One account holds as many groups as you want, but you work in one active group at a time.
What's in a group
Nothing leaks between groups. Each one owns its:
- Players — the roster lives in the group; adding someone to one group doesn't add them to another.
- Subgroups — flights, squads, or skill sections within the group.
- Ratings and history — scores and Elo are tracked per group, so a casual group and a serious league never mix standings.
- Schedule and sessions — events and saved mixer sessions belong to the group.
- Settings — rating, game, and policy defaults are configured per group (see below). A group's ladder shape — individual vs team mode, divisions, promotion counts — is chosen when you set the group up as a ladder.
Create a group
- From the dashboard, open the Groups page.
- Press Create Group.
- Enter a name (a description is optional) and save.
The new group becomes your active group right away. Setting up a competitive season instead? Use Create Ladder on the same page — that's covered in What is a ladder league?.
Switch the active group
The group switcher sits in the site header, available on the dashboard and the Mixer. Pick a group there and every page shifts to reflect it — its roster, its schedule, its sessions.
Your choice sticks: the active group is remembered when you sign back in, so you land where you left off.
Where group settings live
Group-level defaults — ratings, game defaults, and policy — are configured in the dashboard's Group Settings (open it from the sidebar). They're stored on the group itself, so changing a setting in one group never touches another.
| Scope | Examples | Where it's set |
|---|---|---|
| Per group | Roster, rating defaults, game defaults, policy, schedule | Group Settings |
| Per account | Your profile, email preferences | Account settings |
Pick the right active group first, and everything after — adding players, mixing, recording scores — lands where it should.
How many groups can you have
A free account holds 1 group (up to 19 players); Pro and Club unlock unlimited groups and players. If you're near your plan's group limit, check whether any old or test groups can be archived or deleted. A group's players and game history are gone once it's deleted, so export anything you need first.
What's in Group Settings
Each group has a Group Settings modal in the dashboard sidebar with five tabs.
Ratings — controls for rating decay (on/off, rate, exponential growth), the group timezone, public ratings page visibility, Team Rating Mode (individual weighted average vs team entity), and calculation parameters: default rating, scale, K-factor, placement games (per player and pool-wide), highest-player responsibility %, win bonus, and the experimental protect-winner toggle.
Game Defaults — sets the scoring rules that pre-populate score entry: rally scoring, win-by-two, target score, and typical game duration. Also houses Launcher Settings (see below).
Policy — a free-text field for your league code of conduct, payment terms, cancellation rules, or any text you want players to see. When filled in, a "Policy" tab appears on the public ratings page and a "League Policy" button appears on each event page. Leave it blank to hide both. For ladders, the policy is shared across every division — saving it from any division updates the same value.
Ladder — visible only for ladder leagues. Covers promotion/relegation counts, min-games eligibility, auto-invite scope, spare-up promotion mode, and spare-down protection. See Running a cycle for what those settings do.
Sub-Organizers — invite another PickleFriend account by email to help manage this group. Sub-organizers can manage players, run mixers, enter scores, and manage events. Only the group owner can add or remove sub-organizers. See Collaborators for full detail.
Launcher Settings
Inside the Game Defaults tab, Launcher Settings let you pin a mixing algorithm configuration to the group. When enabled, launching a mixer from the dashboard or an event page always starts from those settings — overriding whatever was last used on this device. Leave it off to keep the device-remembered behavior.
You can paste a preset code (copied from the mixer's Custom Presets) to import a full algorithm configuration in one step.
For every Group Settings field, see Group Settings reference.
What's next
- Players — add, edit, and bulk-import the roster for your active group.
- Group Settings reference — every Ratings, Game Defaults, and Policy field explained.
- Collaborators — invite a sub-organizer to help run a group from their own account.
- Accounts and your data — what a free account unlocks and how your data is handled.