Free Pickleball Ladder League Software
Run multi-division pickleball ladder leagues — Elo ratings, automatic promotion and relegation, inactivity decay, spares, and team partnerships. Free forever. No signup required to view standings.
What You Get — Free
- Unlimited divisions and players — no per-player fees, no division caps.
- Automatic promotion and relegation — top movers up, bottom movers down at the end of each cycle, with realistic start ratings calibrated from the existing field.
- Elo ratings for individuals or fixed teams — score-based, not just win/loss. Margin of victory matters.
- Inactivity decay with hidden-rating protection — visible rating drops while you're away, but your real rating snaps back the moment you play again.
- Spares from other divisions — fill in across divisions without affecting home-division standings.
- Public, shareable standings page — players check rankings without logging in.
- Built on the PickleMixer engine — every ladder night runs the same court-rotation algorithm. Mix by rating to keep matchups close and competitive, or run a random mix for casual play — either way, fresh partners and opponents deeper into the session, generated in milliseconds.
What Is a Ladder League?
A ladder league is a structured, multi-division competitive league. Players or teams are placed into tiered divisions — Div A at the top, then Div B, Div C, and so on. You compete against others in your own division, and at the end of each cycle the top performers move up while the bottom move down.
The result: every division stays competitive, and there's always something to play for — whether you're chasing a promotion or fighting to hold your spot.
Divisions & Ratings
Each division is its own separate rating pool — your Div A rating and your Div B rating are completely independent. Ratings are calculated using an Elo system — similar to chess rankings — based on your actual game scores, not just wins and losses. Beat a higher-rated opponent and you'll gain more points; lose to a lower-rated one and you'll drop further.
Ladder leagues support two modes:
- Individual mode — each player carries their own rating and moves between divisions independently.
- Team mode — fixed partnerships are rated as a unit. The team's combined performance determines standing and movement. Split up and form a new partnership? That's a brand-new team with a fresh rating — your old team's rating doesn't transfer.
How a Cycle Works
A "cycle" is a round of play between promotions and relegations. It could be a single session per division, or several — however much play makes sense before processing the next cycle. Here's what happens:
- Standings are calculated — divisions are ranked by visible rating (your rating adjusted for any inactivity decay).
- Movers are identified — the bottom players/teams in each higher division are marked for relegation. The top players/teams in each lower division are marked for promotion.
- Start ratings are set — promoted players get a start rating based on the lower end of their new division. Relegated players get one based on the upper end of theirs. This lands you in a competitive position — not starting from scratch, not parachuting in at the top.
- Transfers execute — players move into their new divisions and the next cycle begins.
The number of promotion and relegation slots is configurable — usually 1 or 2 per division boundary. Cycles are triggered manually from the ladder management page whenever the time is right.
What If I Miss a Few Weeks?
Life happens. The ladder has a built-in system to handle inactivity fairly.
How decay works
If you don't play during a cycle, your visible rating starts to drop. This prevents inactive players from permanently holding top spots. But here's the important part: your real rating is never lost. The system tracks a "hidden" rating that stays exactly where you earned it.
The longer you're away, the more your visible rating drops — it accelerates over time. After enough inactivity, your visible rating may drop low enough that you get relegated to a lower division at the next cycle.
Coming back
The moment you play a game, your full rating is instantly restored — no grinding back up required. The game is then scored normally against your restored rating.
The catch: if your decay was bad enough to get you relegated, you'll need to play your way back up from the lower division. Your rating is restored, but you're still in the division you were dropped to — at least until the next cycle promotes you out.
Protection from double-drops
If you were relegated due to inactivity, you're protected from being dropped again in the very next cycle — you won't bounce down two divisions without ever playing. But this protection is one-time: once you play a game in your new division, normal rules apply again. If you then disappear a second time, you can be relegated again.
Promotion & Relegation Details
How start ratings work
When you move to a new division, you don't start at some arbitrary number. Your start rating is calculated from the existing players in that division:
- Promoted up? You start near the bottom of your new division — specifically, the average rating of the bottom third of players already there.
- Relegated down? You start near the top of your new division — the average rating of the top third.
This means you enter at a realistic competitive position. You're not sandbagging and you're not way over your head.
Returning to a previous division
If you've played in a division before — say you were in Div B last year and get relegated back — your old rating and game history from that division are restored. You pick up where you left off instead of starting fresh.
Minimum games requirement
To be eligible for promotion or relegation, you typically need to have played at least one game in the current cycle. Players who haven't played at all are generally excluded from movement — with one exception: if you've accumulated enough inactivity decay, you can still be relegated without playing.
Playing as a Spare in Another Division
Short a player for tonight's event? Someone from another division can fill in as a spare. What it does to your standing depends on which direction you're sparing.
Sparing down (filling in for a lower division)
- You stay officially in your home division. A temporary rating is created in the lower division for that game, but your home-division row stays active and your standing there is untouched.
- Sparing down doesn't move you down — you're not relegated, and you don't have to fight your way back up.
- If you spare in the same lower division again later, your previous temporary rating carries over — you don't reset.
Sparing up (filling in for a higher division)
- The first game promotes you. As soon as a score is entered for a higher-division game you played in, you become officially part of that higher division. Your home-division row is deactivated (rating and games preserved on it, frozen for later) and your higher-division row becomes your active one.
- From that point you appear in the higher division's standings and are eligible for its cycle promotion/relegation. If you can hold the spot, great. If not, you'll be relegated normally at the next cycle — same as anyone else.
- If you've played in that higher division before, your prior rating and history reactivate with the row instead of starting fresh.
Whether spares can be pulled from higher, lower, or both directions is up to the organizer's ladder configuration. The organizer also controls which events auto-invite spares from which divisions, so the flow above only kicks in for events the organizer has set up that way.
Team Partnerships (Team Mode)
In team mode, fixed partnerships are the competitive unit. Some things to know:
- Each partnership has its own rating — "Alice & Bob" is a separate entity from "Alice & Carol." Switching partners means starting fresh with a new team rating.
- Reuniting restores history — if Alice & Bob split and later re-pair, their old team rating and record come back. Nothing is lost.
- Individual ratings are tracked too — each player has a personal rating as a secondary stat, but the team rating is what determines standings, matchups, and movement.
- Custom team names — partnerships can set a custom team name that displays in standings. Otherwise, it shows as "Player 1 & Player 2."
Public Standings
Each ladder has a shareable public link for standings — no login required. The standings page shows:
- Each division's leaderboard with rank, rating, and win/loss record
- Promotion zone (green) and relegation zone (red) indicators
- After a cycle completes, who actually moved where
- Recent game results and rating changes
Common Questions
- What happens if I miss a few weeks?
- Your visible rating gradually drops through the decay system, but your real (hidden) rating is never lost. The moment you play a game, your full rating is instantly restored — no grinding back up. If you stay inactive long enough, you may be relegated at the next cycle, but you'll be protected from dropping again until you've had a chance to play.
- How is my start rating calculated when I move divisions?
- If you're promoted, your start rating is based on the average of the bottom third of players already in your new division. If you're relegated, it's based on the top third. This lands you at a realistic competitive position — not starting from scratch and not way above or below the field.
- What if I've been in this division before?
- Your old rating and game history from that division are restored. You pick up where you left off instead of starting fresh at a calculated start rating.
- Can I get relegated without playing any games?
- Yes, but only through inactivity decay. If you skip enough cycles, your visible rating drops and you may fall into the relegation zone. However, if you were already relegated due to inactivity, you're protected from being dropped again — you won't bounce down two divisions without ever playing.
- What happens to my rating when I play as a spare in another division?
- It depends on the direction. If you spare DOWN into a lower division, your home-division standing is unaffected — you just get a temporary rating in the lower division for that game, and if you spare there again later that rating carries over. If you spare UP into a higher division, your first game there auto-promotes you: your home-division row is deactivated (rating and games preserved on it, frozen for later) and your higher-division row becomes your active one. From that point you appear in the higher division's standings and are eligible for its cycle promotion or relegation.
- My partner and I split up — what happens to our team rating?
- Your old team rating goes inactive but is preserved. If you form a new partnership, that's a brand-new team starting at the default rating. If you and your old partner reunite later, your previous team rating and game history are fully restored.
- How do wins and losses affect my rating?
- Ratings use an Elo system based on actual game scores, not just wins and losses. Beat a higher-rated opponent and you gain more points. Lose to a lower-rated one and you drop further. The margin of victory also matters — a blowout win moves ratings more than a close game.
- What are the green and red arrows on the standings page?
- Green arrows mark the promotion zone — those players or teams are currently positioned to move up at the next cycle. Red arrows mark the relegation zone. Right after a cycle completes, the arrows show who actually moved. Once new games are played, they switch back to showing the current projected zones.
- Do I need a minimum number of games to be promoted or relegated?
- Usually yes — most ladders require at least one game in the current cycle for you to be eligible for movement. Players with zero games are generally excluded, except for inactive players who've accumulated enough decay to trigger automatic relegation.
- What does "placement period" mean for my rating?
- During your first several games (typically 8), your rating moves faster than normal. This helps you quickly settle into your true skill level rather than being stuck near the starting rating for a long time.
- Can I see my full game history?
- Yes. The public standings page shows recent games with scores and rating changes for each division. The organizer dashboard has more detailed per-player history.
- Who decides when a cycle happens?
- Cycles are triggered manually from the ladder management page. There's no automatic timer — the cycle is processed when enough games have been played and the time is right.
- Can I run multiple divisions at the same time?
- Yes — all from your phone. Each division has its own independent mixer session. Select a division from the group dropdown, launch its session, mix the first game, and publish it. Then switch to the next division and do the same. You can hop between divisions at any time to advance whichever ones are ready for their next game.
Get Started
Set up a ladder from the Dashboard by creating a group, enabling ladder mode, and adding divisions. Or if you're already in a ladder, check the public standings page to see where you stand.