Ladder Leagues

Free pickleball ladder league tracker & software.

Run multi-division pickleball ladder leagues — Elo ratings, automatic promotion and relegation, inactivity decay, spares, and team partnerships. Free forever. No signup required to view standings.

Divisions
Players
EloRating system
FreeNo per-player fees
// 01 How a cycle works

A cycle in four steps.

organizer-triggered
  1. i.

    Standings are calculated

    Divisions are ranked by visible rating — your rating adjusted for any inactivity decay accumulated during the cycle.

  2. ii.

    Movers are identified

    The bottom of each higher division is marked for relegation; the top of each lower division is marked for promotion. Slots per boundary are configurable.

  3. iii.

    Start ratings are set

    Movers step into the rating spot vacated by someone heading the other way — promoted players take a spot near the lower end of their new division, relegated players one near the top of theirs. Ratings stay balanced cycle over cycle.

  4. iv.

    Transfers execute

    Players move into their new divisions and the next cycle begins. Cycles are triggered manually from the ladder management page.

// 02 What it is

A structured, multi-division competitive league.

A ladder league is a structured, multi-division competitive league. Players or teams are placed into tiered divisions — Div A at the top, then Div B, Div C, and so on. You compete against others in your own division, and at the end of each cycle the top performers move up while the bottom move down.

The result: every division stays competitive, and there's always something to play for — whether you're chasing a promotion or fighting to hold your spot.

If you've run king-of-the-court with a clipboard before, ladder leagues are the same idea — winners move up, losers move down — but with multi-division structure, ELO ratings instead of streak counting, and no paperwork.

Two modes — individual or team. In individual mode each player carries their own rating and moves between divisions independently. In team mode, fixed partnerships are rated as a unit; the team's combined performance determines standing and movement. Switching partners means starting a new team — reuniting later restores the old team's full history.

// 03 Mechanics in depth

How the moving parts fit together.

06 combinations
Decay

Inactivity decay

If you don't play, your visible rating drops. Your real rating is preserved — playing one game instantly restores it. Long enough away can trigger relegation, but you're protected from double-drops in consecutive cycles.

About inactivity →
Promotion

Start ratings on move

Promoted up? You step into the rating spot a relegated team just vacated, near the bottom of your new division. Relegated down? You take a spot near the top of yours. The two swap, so each division's ratings stay balanced over time. Returning to a prior division restores your old rating and history.

About promotion →
Spares

Sparing up and down

Sparing down doesn't move you — you stay in your home division, with a temporary rating in the lower one. Sparing up auto-promotes you: your home-division row freezes, the higher-division row becomes active.

About spares →
Teams

Team mode

"Alice & Bob" is a separate rated entity from "Alice & Carol." Switching partners starts a new team. Reuniting restores history. Custom team names display in standings.

About team mode →
Engine

Same engine as the mixer

Every ladder night runs the PickleMixer court-rotation algorithm. Mix by rating to keep matchups close, or run a casual mix — either way, fresh partners and opponents deeper into the session, generated in milliseconds.

About the algorithm →
Public

Public standings page

Each ladder has a shareable public link. Standings show each division's leaderboard with promotion/relegation indicators, recent games, and historical cycle movements — no login required.

About public ratings →
// 04 FAQ

Common player questions.

13 questions
Q.01 What happens if I miss a few weeks?
Your visible rating gradually drops through the decay system, but your real (hidden) rating is never lost. The moment you play a game, your full rating is instantly restored — no grinding back up. If you stay inactive long enough, you may be relegated at the next cycle, but you'll be protected from dropping again until you've had a chance to play.
Q.02 How is my start rating calculated when I move divisions?
If you're promoted, your start rating is based on the average of the bottom third of players already in your new division. If you're relegated, it's based on the top third. This lands you at a realistic competitive position — not starting from scratch and not way above or below the field.
Q.03 What if I've been in this division before?
Your old rating and game history from that division are restored. You pick up where you left off instead of starting fresh at a calculated start rating.
Q.04 Can I get relegated without playing any games?
Yes, but only through inactivity decay. If you skip enough cycles, your visible rating drops and you may fall into the relegation zone. However, if you were already relegated due to inactivity, you're protected from being dropped again — you won't bounce down two divisions without ever playing.
Q.05 What happens to my rating when I play as a spare in another division?
It depends on the direction. If you spare DOWN into a lower division, your home-division standing is unaffected — you just get a temporary rating in the lower division for that game, and if you spare there again later that rating carries over. If you spare UP into a higher division, your first game there auto-promotes you: your home-division row is deactivated (rating and games preserved on it, frozen for later) and your higher-division row becomes your active one. From that point you appear in the higher division's standings and are eligible for its cycle promotion or relegation.
Q.06 My partner and I split up — what happens to our team rating?
Your old team rating goes inactive but is preserved. If you form a new partnership, that's a brand-new team starting at the default rating. If you and your old partner reunite later, your previous team rating and game history are fully restored.
Q.07 How do wins and losses affect my rating?
Ratings use an Elo system based on actual game scores, not just wins and losses. Beat a higher-rated opponent and you gain more points. Lose to a lower-rated one and you drop further. The margin of victory also matters — a blowout win moves ratings more than a close game. Scores are typically entered via the score tracker.
Q.08 What are the green and red arrows on the standings page?
Green arrows mark the promotion zone — those players or teams are currently positioned to move up at the next cycle. Red arrows mark the relegation zone. Right after a cycle completes, the arrows show who actually moved. Once new games are played, they switch back to showing the current projected zones.
Q.09 Do I need a minimum number of games to be promoted or relegated?
Usually yes — most ladders require at least one game in the current cycle for you to be eligible for movement. Players with zero games are generally excluded, except for inactive players who've accumulated enough decay to trigger automatic relegation.
Q.10 What does "placement period" mean for my rating?
During your first several games (typically 8), your rating moves faster than normal. This helps you quickly settle into your true skill level rather than being stuck near the starting rating for a long time.
Q.11 Can I see my full game history?
Yes. The public standings page shows recent games with scores and rating changes for each division. The organizer dashboard has more detailed per-player history.
Q.12 Who decides when a cycle happens?
Cycles are triggered manually from the ladder management page. There's no automatic timer — the cycle is processed when enough games have been played and the time is right.
Q.13 Can I run multiple divisions at the same time?
Yes — all from your phone. Each division has its own independent mixer session. Select a division from the group dropdown, launch its session, mix the first game, and publish it. Then switch to the next division and do the same. You can hop between divisions at any time to advance whichever ones are ready for their next game.

Get started.

Set up a ladder from the Dashboard by creating a group, enabling ladder mode, and adding divisions. Or if you're already in a ladder, check the public standings page to see where you stand.