Score Entry

Split Session

Mix the next round before every court has reported, carrying unfinished games forward without losing their round identity.

Some games run long. One court is still mid-rally while everyone else stands around waiting for the next mix. Split Session moves the whole group forward — the slow court carries over and finishes in its own time while everyone else starts fresh.

When to use it

Use Split Session when at least one court hasn't finished and you have enough idle players to fill a new round without them. Already-saved or skipped courts are unaffected; only courts still in "pending" state carry over.

You don't have to wait until a court is truly stuck. If two games are done and one is halfway through a long point, split early — the trailing court wraps up while round N+1 is already underway.

How to split

  1. Open score entry from the Mixer.
  2. Save the courts that have finished. Skip any courts that won't play (check the Skip game box on that court's row).
  3. Click Split Session at the bottom of the modal.
  4. Review the confirmation summary — it lists how many courts are saved, how many are skipped, how many will carry over, and how many players are available for the next mix.
  5. Confirm. The Mixer automatically mixes and publishes the next round.

The modal closes as part of the flow. The next round is ready by the time the dialog clears.

The 4-player minimum

Split Session checks player count before letting you proceed. Players on carry-over courts are held out of the next mix — they're still on a live game. If the remaining active players total fewer than 4, the split is blocked and a warning explains the gap. Save more courts first, or add players to the roster.

What "carry-over" means

A pending court's 4 players are added to an Incomplete Games from Previous Round(s) list. They keep their original round's identity so any scores submitted against them land under the correct round, not the new one.

In the score entry modal, carry-over courts appear in a separate section above the current round. Each card shows a badge and a tooltip identifying which earlier game it came from. On a player's phone the court is labelled Round N (Carry-over) so they know it belongs to an earlier game.

If a carry-over court was also frozen, the freeze clears automatically — the carry-over already reserves those 4 players' seats, so the freeze is redundant.

Submitting the carry-over

Open score entry any time during round N+1 (or later) — the carry-over section is right there. Enter the result and save it like any other court. Once saved, those players are freed up for subsequent mixes. Players with the score link can submit from the Round N (Carry-over) card on their phones; it works the same as any other remote entry.

Splitting from a historical game

If you've rewound to an earlier game in the history list and click Split Session from there, a confirmation warns that a new round will be created at that point and all rounds after it will be erased. Splitting mid-history is how you branch the session at a past round.

Split Session in Kiosk mode

The Big Screen kiosk has its own Split Session button and uses the same flow. See Big Screen kiosk for details on that mode.

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