Big-screen kiosk entry
How to use the full-screen kiosk view to record scores directly on a shared device — TV, tablet, or laptop — placed at the venue.
Kiosk entry takes over the full screen with one large card per court and big +/− steppers. Leave the device at the scorer's table, or prop a tablet where everyone can see it. Players walk up, punch in their score, lock it, and walk away. No phone link needed.
Launching the kiosk
Mix a game first, then open score entry from the Mixer. Tap Kiosk entry at the bottom of the modal. The overlay takes over the whole screen and the modal closes behind it.
Each court in the current round gets its own card with:
- The two teams listed by name
- The expected score (Elo-derived, always shown in kiosk view)
- A pair of +/- steppers for the final scores
- A Lock button
Carry-over courts from a split session appear at the top of the grid, marked with a ↩ symbol to indicate they carried over from an earlier round.
Entering and locking a score
Tap + and − to set each team's score. Hold either button to advance quickly — it auto-steps up to the target score, then slows to one tap at a time past it. When the score looks right, tap Lock.
Locking freezes those numbers locally. The score is not posted to the server yet — that happens when you submit. Locked steppers go read-only so nobody bumps a number by accident.
To skip a court entirely, check the Skip toggle on that card. It records as 0–0 and marked as skipped. You can uncheck and re-enter until you submit.
Organizer mode — the long-press gesture
The kiosk hides its controls so players can't close it or submit mid-round. To reveal them, long-press any court name header for about a second and a half. Organizer mode shows:
- A Close button
- An Unlock affordance on each locked card (to correct a mis-entered score)
- Submit All, Split Session, and Mix Next controls
- Font and column adjustment buttons
Organizer mode exits automatically once you lock every card you unlocked. Long-press again any time to re-enter it.
Unlocking a court to fix a score
In organizer mode, tap Unlock on a locked card. The steppers become active again. Correct the numbers, then tap Lock again.
Submitting
Once every court is locked or skipped, Submit All becomes active. Tap it — you'll see how many courts are about to post — then confirm. All locked courts go to the server in one batch. Ratings update as each court saves.
If a court's score conflicts with one already saved (say, a player submitted from their phone before the kiosk locked it), the kiosk resolves it:
- Same score — silent; the court marks itself done.
- Different score, different round — the kiosk's score posts as a new game alongside the other (cross-round false-positive; not a real conflict).
- Different score, same round — you see a prompt showing both scores. Confirming overrides the saved result with the kiosk's locked score, and ratings recalculate.
Hybrid mode — playing alongside players' phones
If you've shared player score links too, the kiosk polls those remote submissions every few seconds and reacts:
- One team submitted, no kiosk lock yet — the kiosk adopts the remote score and shows it as a soft lock (labeled with the submitter's name). You can still unlock and override it.
- Both teams submitted and agreed — the court auto-finalizes. The kiosk marks it done without you touching anything.
- Both teams submitted but disagreed — a Scores conflict badge appears on the card. Unlock the card, set the correct score, and lock it. The kiosk's value wins.
- You've already locked the court — the kiosk's number stands regardless of what comes in from phones. If the phone score agrees, the card shows a confirmation indicator. If it disagrees, a warning note appears on the card — but your locked score is what gets submitted.
What players see when the kiosk overrides them
When a player submits from their phone and the kiosk later posts a different result, the player's score page updates automatically. The status changes to "Your Score Was Overridden" and shows what the player submitted alongside the final recorded score, with a note to contact the organizer if they disagree.
Moving to the next round
Once every court is submitted or skipped, Mix Next replaces the submit controls. Tap it: the kiosk closes, the Mixer generates the next round, re-publishes to connected player phones, and the kiosk reopens on the new round — no detour through the score-entry modal.
Need to move on before all courts are done? Use Split Session in organizer mode. Any courts you've already locked get auto-submitted before the split; courts still pending carry forward as incomplete games in the next round. See Split session.
Layout controls
In organizer mode, a row of buttons in the corner adjusts how the grid looks:
| Button | What it does |
|---|---|
| A− / A+ | Decrease or increase the font scale |
| ◧− / ◨+ | Fewer or more columns |
| Fill | Auto-fits the best column/font combo to fill the screen without clipping names |
| Reset | Restores the responsive auto-layout |
The responsive default places one column below 800 px wide, two below 1200 px, three below 1600 px, and so on — with a default font scale that reads comfortably across the room. Organizer overrides persist while the kiosk is open for that round; Mix Next starts fresh.
State stash — close and reopen safely
Closing the kiosk via the organizer-mode Close button doesn't lose your work. Locked scores and remote poll data are stashed in memory. Reopen the kiosk on the same round and the stash restores automatically — locked courts stay locked, numbers intact. Once the round advances (Mix Next, Split, or a page reload) the stash is discarded.
What's next
- Let players enter scores from their own phones at the same time — see Player score link.
- Need to mix the next round before all courts report? See Split session.
- Typing scores yourself without the kiosk? See Organizer score entry.