6-Team Pickleball Round Robin Schedule
6 fixed teams (12 players) with fixed partners. Each team plays each other team — full schedule below, free PDF and Excel download. Use it for couples nights, doubles training pairs, or any team-format league round.
In a fixed-partner round robin, partners stay together for the entire session — only the opposing team changes. Below is a complete 6-team schedule with every team-vs-team matchup. We only flag DG duplicate games (the same two teams playing again). A clean cell means these teams have not faced each other yet.
3 courts, complete round-robin
Every team plays every round.
- Rounds
- 5
- Courts
- 3
- Sit out
- none
- First duplicate game
- never (complete round-robin)
- Settings used
- default
| Round | Court 1 | Court 2 | Court 3 |
|---|---|---|---|
| 1 |
T1
vs
T2
|
T3
vs
T4
|
T5
vs
T6
|
| 2 |
T1
vs
T3
|
T2
vs
T5
|
T4
vs
T6
|
| 3 |
T1
vs
T4
|
T2
vs
T6
|
T3
vs
T5
|
| 4 |
T1
vs
T5
|
T2
vs
T4
|
T3
vs
T6
|
| 5 |
T1
vs
T6
|
T2
vs
T3
|
T4
vs
T5
|
2 courts, 2 teams sitting — extended (each pair plays twice)
Long-format variant: every pair of teams plays each other exactly twice over 15 rounds, so every matchup gets a rematch and duplicate-game (DG) badges appear on every second-cycle round. Use this for a longer night when you want every team to face every other team twice.
- Rounds
- 15
- Courts
- 2
- Sit out
- 4
- First duplicate game
- round 8
- Settings used
- default
| Round | Court 1 | Court 2 | Sit out |
|---|---|---|---|
| 1 |
T6
vs
T2
|
T5
vs
T3
|
T1, T4 |
| 2 |
T4
vs
T2
|
T1
vs
T6
|
T3, T5 |
| 3 |
T3
vs
T1
|
T5
vs
T4
|
T2, T6 |
| 4 |
T2
vs
T3
|
T1
vs
T5
|
T4, T6 |
| 5 |
T2
vs
T5
|
T4
vs
T6
|
T1, T3 |
| 6 |
T1
vs
T4
|
T6
vs
T3
|
T2, T5 |
| 7 |
T3
vs
T4
|
T2
vs
T1
|
T5, T6 |
| 8 |
T1
vs
T3
DG
|
T6
vs
T5
|
T2, T4 |
| 9 |
T4
vs
T5
DG
|
T2
vs
T6
DG
|
T1, T3 |
| 10 |
T6
vs
T1
DG
|
T3
vs
T5
DG
|
T2, T4 |
| 11 |
T3
vs
T2
DG
|
T6
vs
T4
DG
|
T1, T5 |
| 12 |
T5
vs
T1
DG
|
T4
vs
T2
DG
|
T3, T6 |
| 13 |
T3
vs
T6
DG
|
T1
vs
T4
DG
|
T2, T5 |
| 14 |
T5
vs
T2
DG
|
T4
vs
T3
DG
|
T1, T6 |
| 15 |
T6
vs
T5
DG
|
T2
vs
T1
DG
|
T3, T4 |
Real teams, real-world chaos
A printed team schedule assumes everyone arrives on time, no team leaves early, and rating gaps don't matter. PickleMixer keeps your fixed partners together but adapts when those assumptions break.
- Mix fixed partners with solo players — set some couples as fixed teams and let everyone else rotate normally, in the same session
- Sit-outs by team — at odd team counts the fixed team sits together and rotates back in next round
- Rating-balanced opponents — turn on rating balance and each team gets matched against a similar-strength opposing team
- Drop-ins and drop-outs — add or remove a team mid-night and the next round adjusts
6-Team Round Robin FAQ
- How many rounds does a 6-team round robin take?
- A complete 6-team round robin takes 5 rounds — each team plays each other team exactly once. Use the schedule above to see the full pairings.
- What if a team drops out mid-night?
- A printed schedule becomes invalid the moment a team leaves. The live mixer just removes the team from the rotation and continues — partners stay locked, sit-outs rebalance.
- Can I mix fixed partners with regular rotating players?
- Yes — that's actually the most common case. Pin a few couples or training partners as fixed teams, leave the rest as solo players, and the mixer handles both at once. The free downloadable schedule above assumes all players have a fixed partner.
- Can I print this schedule and use it without the mixer?
- Yes — that is the point of the PDF and Excel downloads above. Each round lists the team-vs-team matchups by court, with sit-outs derived from whichever team is missing that round. Label your teams T1 through T6 and you are done.
- What about uneven team ratings?
- In team mode the live mixer can match each fixed team against an opposing team of similar combined rating. The static download shows a fair partner-rotation schedule but doesn't consider ratings — for that, use the live mixer.