Q.23
How does the rating system work?
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Set player ratings manually or let the system calculate them from recorded game scores. The mixer then balances teams by skill level for competitive matchups.
See the rating-balanced randomizer for the full walkthrough.
Q.24
What is the Scheduler?
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The Scheduler is a PickleFriend.net organizer tool — back by popular demand from the classic site. It lets organizers create events and recurring leagues for their group. Configure courts, max players, and waitlist type — including lottery and take-turns modes that eliminate click racing. Set up staggered auto-invites to different subgroups, let players declare or request fixed partners, assign booking jobs, enable afterparty RSVPs, and send shame notices when players drop out last minute. Players can RSVP and interact via email link without needing an account.
Q.25
What is Attending Events Mode?
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Attending Events Mode is a personal dashboard view for players showing all upcoming events across every group and organizer. View your schedule as a list or calendar, see your RSVP status, and click through to respond to invitations and interact with event details.
Q.26
Can I set up recurring events?
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Yes, the Scheduler supports recurring leagues. Toggle "recurring" when creating an event, choose which days it repeats, set a date range, and all occurrences are created automatically with the same settings.
Q.27
How does the Take Turns / Lottery waitlist work?
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When you create a scheduled event, you can choose a Lottery or Take Turns waitlist type. All RSVPs during a configurable grace period are treated equally — no click racing advantage. After the grace period ends, winners are selected randomly (Lottery) or by turn order, and remaining spots fill first-come-first-served.
Q.28
What are shame notices?
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If a player drops out of an event at the last minute, the scheduler can notify the group with a shame notice so everyone knows what happened and can plan accordingly. It encourages accountability and helps organizers manage late changes.
Q.29
Can I stagger invites to different subgroups?
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Yes. Auto-Invite lets you send invitations to different subgroups at different intervals — for example, invite your core group 7 days before the event, then open it up to everyone else 3 days before.
Q.30
Can players request fixed partners for events?
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Yes. Players can declare or request other players as their partner directly from the event page using a mutual selector — both players pick each other, removing the awkwardness of one-at-a-time asks and back-and-forth messaging. Organizers can also control whether direct declarations require confirmation from the other player.
Q.31
What is the All Players Dashboard mode?
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The Players Dashboard supports an All Players view where you can see, filter, and edit players across multiple groups at once. Sort by group (flat row view) or by name (tree view). Access it by changing the group filter drop-down to "All Players".
Q.32
What are Ladder Leagues?
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Ladder Leagues let organizers run structured, multi-division competitive leagues with automatic promotion and relegation. Players or teams compete within their division, and at the end of each cycle the top performers move up while the bottom move down — keeping every division competitive.
See how ladder leagues work for the full walkthrough.
Q.33
How does promotion and relegation work?
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At the end of each cycle, the organizer triggers the promotion/relegation process. The top players or teams in a lower division promote up, while the bottom of a higher division are relegated down. The number of movers is configurable, and start ratings in the new division are calculated from the existing field so movers land at a competitive position.
Q.34
What happens to inactive ladder players?
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Inactive players or teams gradually lose visible standing through a decay system, preventing stale names from holding top positions. The hidden rating is never lost — when a player returns and plays a game, their full rating is instantly restored.
Q.35
Can I use spares from other divisions?
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Yes. You can invite a spare from another division to fill in for an event. Sparing down (a Div A player in a Div B game) is a no-op for tier ownership — the spare keeps their home-division standing and just gets a temporary rating in the lower division for that game. Sparing up (a Div B player in a Div A game) auto-promotes the player on their first game in the higher division — they become officially part of that higher division from that point and participate in its standings and cycle movements. Organizers control which directions spares can be pulled from, and which events auto-invite from which divisions.
Q.36
Can I run multiple divisions at the same time?
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Yes — all from your phone. Each division has its own independent mixer session. Select a division from the group dropdown, launch its session, mix the first game, and publish it. Then switch to the next division and do the same. You can hop between divisions at any time to advance whichever ones are ready for their next game.